#                   --- THIS FILE IS AUTO-GENERATED ---
# Modifications will be overwitten the next time code generation run.

from plotly.basedatatypes import BaseTraceType as _BaseTraceType
import copy as _copy


class Mesh3d(_BaseTraceType):
    _parent_path_str = ""
    _path_str = "mesh3d"
    _valid_props = {
        "alphahull",
        "autocolorscale",
        "cauto",
        "cmax",
        "cmid",
        "cmin",
        "color",
        "coloraxis",
        "colorbar",
        "colorscale",
        "contour",
        "customdata",
        "delaunayaxis",
        "facecolor",
        "flatshading",
        "hoverinfo",
        "hoverlabel",
        "hovertemplate",
        "hovertemplatefallback",
        "hovertext",
        "i",
        "ids",
        "intensity",
        "intensitymode",
        "j",
        "k",
        "legend",
        "legendgroup",
        "legendgrouptitle",
        "legendrank",
        "legendwidth",
        "lighting",
        "lightposition",
        "meta",
        "name",
        "opacity",
        "reversescale",
        "scene",
        "showlegend",
        "showscale",
        "text",
        "type",
        "uid",
        "uirevision",
        "vertexcolor",
        "visible",
        "x",
        "xcalendar",
        "xhoverformat",
        "y",
        "ycalendar",
        "yhoverformat",
        "z",
        "zcalendar",
        "zhoverformat",
    }

    @property
    def alphahull(self):
        """
        Determines how the mesh surface triangles are derived from the
        set of vertices (points) represented by the `x`, `y` and `z`
        arrays, if the `i`, `j`, `k` arrays are not supplied. For
        general use of `mesh3d` it is preferred that `i`, `j`, `k` are
        supplied. If "-1", Delaunay triangulation is used, which is
        mainly suitable if the mesh is a single, more or less layer
        surface that is perpendicular to `delaunayaxis`. In case the
        `delaunayaxis` intersects the mesh surface at more than one
        point it will result triangles that are very long in the
        dimension of `delaunayaxis`. If ">0", the alpha-shape algorithm
        is used. In this case, the positive `alphahull` value signals
        the use of the alpha-shape algorithm, _and_ its value acts as
        the parameter for the mesh fitting. If 0,  the convex-hull
        algorithm is used. It is suitable for convex bodies or if the
        intention is to enclose the `x`, `y` and `z` point set into a
        convex hull.

        The 'alphahull' property is a number and may be specified as:
          - An int or float

        Returns
        -------
        int|float
        """
        return self["alphahull"]

    @alphahull.setter
    def alphahull(self, val):
        self["alphahull"] = val

    @property
    def autocolorscale(self):
        """
        Determines whether the colorscale is a default palette
        (`autocolorscale: true`) or the palette determined by
        `colorscale`. In case `colorscale` is unspecified or
        `autocolorscale` is true, the default palette will be chosen
        according to whether numbers in the `color` array are all
        positive, all negative or mixed.

        The 'autocolorscale' property is a boolean and must be specified as:
          - A boolean value: True or False

        Returns
        -------
        bool
        """
        return self["autocolorscale"]

    @autocolorscale.setter
    def autocolorscale(self, val):
        self["autocolorscale"] = val

    @property
    def cauto(self):
        """
        Determines whether or not the color domain is computed with
        respect to the input data (here `intensity`) or the bounds set
        in `cmin` and `cmax` Defaults to `false` when `cmin` and `cmax`
        are set by the user.

        The 'cauto' property is a boolean and must be specified as:
          - A boolean value: True or False

        Returns
        -------
        bool
        """
        return self["cauto"]

    @cauto.setter
    def cauto(self, val):
        self["cauto"] = val

    @property
    def cmax(self):
        """
        Sets the upper bound of the color domain. Value should have the
        same units as `intensity` and if set, `cmin` must be set as
        well.

        The 'cmax' property is a number and may be specified as:
          - An int or float

        Returns
        -------
        int|float
        """
        return self["cmax"]

    @cmax.setter
    def cmax(self, val):
        self["cmax"] = val

    @property
    def cmid(self):
        """
        Sets the mid-point of the color domain by scaling `cmin` and/or
        `cmax` to be equidistant to this point. Value should have the
        same units as `intensity`. Has no effect when `cauto` is
        `false`.

        The 'cmid' property is a number and may be specified as:
          - An int or float

        Returns
        -------
        int|float
        """
        return self["cmid"]

    @cmid.setter
    def cmid(self, val):
        self["cmid"] = val

    @property
    def cmin(self):
        """
        Sets the lower bound of the color domain. Value should have the
        same units as `intensity` and if set, `cmax` must be set as
        well.

        The 'cmin' property is a number and may be specified as:
          - An int or float

        Returns
        -------
        int|float
        """
        return self["cmin"]

    @cmin.setter
    def cmin(self, val):
        self["cmin"] = val

    @property
    def color(self):
        """
        Sets the color of the whole mesh

        The 'color' property is a color and may be specified as a string in the following formats:
          - hex or short hex (e.g. '#d3d3d3', '#d3d')
          - hex or short hex with alpha (e.g. '#d3d3d380', '#d3d8')
          - rgb (e.g. 'rgb(255, 0, 0)', 'rgb(255 0 0)')
          - rgba (e.g. 'rgba(255, 0, 0, 0.5)', 'rgba(255 0 0 / 0.5)')
          - hsl (e.g. 'hsl(0, 100%, 50%)', 'hsl(0deg 100% 50%)')
          - hsla (e.g. 'hsla(0, 100%, 50%, 0.5)', 'hsla(0deg 100% 50% / 0.5)')
          - hwb (e.g. 'hwb(0 0% 100%)')
          - lab/lch/oklab/oklch (e.g. 'oklch(0.7 0.15 180)')
          - color (e.g. 'color(display-p3 1 0 0)')
          - named colors (full list: https://www.w3.org/TR/css-color-4/#named-color)
          - Any other supported CSS 4 color format: https://www.w3.org/TR/css-color-4/
          - A number that will be interpreted as a color
            according to mesh3d.colorscale

        Returns
        -------
        str
        """
        return self["color"]

    @color.setter
    def color(self, val):
        self["color"] = val

    @property
    def coloraxis(self):
        """
        Sets a reference to a shared color axis. References to these
        shared color axes are "coloraxis", "coloraxis2", "coloraxis3",
        etc. Settings for these shared color axes are set in the
        layout, under `layout.coloraxis`, `layout.coloraxis2`, etc.
        Note that multiple color scales can be linked to the same color
        axis.

        The 'coloraxis' property is an identifier of a particular
        subplot, of type 'coloraxis', that may be specified as:
          - the string 'coloraxis' optionally followed by an integer >= 1
            (e.g. 'coloraxis', 'coloraxis1', 'coloraxis2', 'coloraxis3', etc.)

        Returns
        -------
        str
        """
        return self["coloraxis"]

    @coloraxis.setter
    def coloraxis(self, val):
        self["coloraxis"] = val

    @property
    def colorbar(self):
        """
        The 'colorbar' property is an instance of ColorBar
        that may be specified as:
          - An instance of :class:`plotly.graph_objs.mesh3d.ColorBar`
          - A dict of string/value properties that will be passed
            to the ColorBar constructor

        Returns
        -------
        plotly.graph_objs.mesh3d.ColorBar
        """
        return self["colorbar"]

    @colorbar.setter
    def colorbar(self, val):
        self["colorbar"] = val

    @property
    def colorscale(self):
        """
        Sets the colorscale. The colorscale must be an array containing
        arrays mapping a normalized value to an rgb, rgba, hex, hsl,
        hsla, hwb, or named color string. At minimum, a mapping for the
        lowest (0) and highest (1) values are required. For example,
        `[[0, 'rgb(0,0,255)'], [1, 'rgb(255,0,0)']]`. To control the
        bounds of the colorscale in color space, use `cmin` and `cmax`.
        Alternatively, `colorscale` may be a palette name string of the
        following list: Blackbody,Bluered,Blues,Cividis,Earth,Electric,
        Greens,Greys,Hot,Jet,Picnic,Portland,Rainbow,RdBu,Reds,Viridis,
        YlGnBu,YlOrRd.

        The 'colorscale' property is a colorscale and may be
        specified as:
          - A list of colors that will be spaced evenly to create the colorscale.
            Many predefined colorscale lists are included in the sequential, diverging,
            and cyclical modules in the plotly.colors package.
          - A list of 2-element lists where the first element is the
            normalized color level value (starting at 0 and ending at 1),
            and the second item is a valid color string.
            (e.g. [[0, 'green'], [0.5, 'red'], [1.0, 'rgb(0, 0, 255)']])
          - One of the following named colorscales:
                ['aggrnyl', 'agsunset', 'algae', 'amp', 'armyrose', 'balance',
                 'blackbody', 'bluered', 'blues', 'blugrn', 'bluyl', 'brbg',
                 'brwnyl', 'bugn', 'bupu', 'burg', 'burgyl', 'cividis', 'curl',
                 'darkmint', 'deep', 'delta', 'dense', 'earth', 'edge', 'electric',
                 'emrld', 'fall', 'geyser', 'gnbu', 'gray', 'greens', 'greys',
                 'haline', 'hot', 'hsv', 'ice', 'icefire', 'inferno', 'jet',
                 'magenta', 'magma', 'matter', 'mint', 'mrybm', 'mygbm', 'oranges',
                 'orrd', 'oryel', 'oxy', 'peach', 'phase', 'picnic', 'pinkyl',
                 'piyg', 'plasma', 'plotly3', 'portland', 'prgn', 'pubu', 'pubugn',
                 'puor', 'purd', 'purp', 'purples', 'purpor', 'rainbow', 'rdbu',
                 'rdgy', 'rdpu', 'rdylbu', 'rdylgn', 'redor', 'reds', 'solar',
                 'spectral', 'speed', 'sunset', 'sunsetdark', 'teal', 'tealgrn',
                 'tealrose', 'tempo', 'temps', 'thermal', 'tropic', 'turbid',
                 'turbo', 'twilight', 'viridis', 'ylgn', 'ylgnbu', 'ylorbr',
                 'ylorrd'].
            Appending '_r' to a named colorscale reverses it.

        Returns
        -------
        str
        """
        return self["colorscale"]

    @colorscale.setter
    def colorscale(self, val):
        self["colorscale"] = val

    @property
    def contour(self):
        """
        The 'contour' property is an instance of Contour
        that may be specified as:
          - An instance of :class:`plotly.graph_objs.mesh3d.Contour`
          - A dict of string/value properties that will be passed
            to the Contour constructor

        Returns
        -------
        plotly.graph_objs.mesh3d.Contour
        """
        return self["contour"]

    @contour.setter
    def contour(self, val):
        self["contour"] = val

    @property
    def customdata(self):
        """
        Assigns extra data each datum. This may be useful when
        listening to hover, click and selection events. Note that,
        "scatter" traces also appends customdata items in the markers
        DOM elements

        The 'customdata' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["customdata"]

    @customdata.setter
    def customdata(self, val):
        self["customdata"] = val

    @property
    def delaunayaxis(self):
        """
        Sets the Delaunay axis, which is the axis that is perpendicular
        to the surface of the Delaunay triangulation. It has an effect
        if `i`, `j`, `k` are not provided and `alphahull` is set to
        indicate Delaunay triangulation.

        The 'delaunayaxis' property is an enumeration that may be specified as:
          - One of the following enumeration values:
                ['x', 'y', 'z']

        Returns
        -------
        Any
        """
        return self["delaunayaxis"]

    @delaunayaxis.setter
    def delaunayaxis(self, val):
        self["delaunayaxis"] = val

    @property
    def facecolor(self):
        """
        Sets the color of each face Overrides "color" and
        "vertexcolor".

        The 'facecolor' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["facecolor"]

    @facecolor.setter
    def facecolor(self, val):
        self["facecolor"] = val

    @property
    def flatshading(self):
        """
        Determines whether or not normal smoothing is applied to the
        meshes, creating meshes with an angular, low-poly look via flat
        reflections.

        The 'flatshading' property is a boolean and must be specified as:
          - A boolean value: True or False

        Returns
        -------
        bool
        """
        return self["flatshading"]

    @flatshading.setter
    def flatshading(self, val):
        self["flatshading"] = val

    @property
    def hoverinfo(self):
        """
        Determines what trace information appears on hover. If `none`
        or `skip` are set, no information is displayed upon hovering.
        But, if `none` is set, click and hover events are still fired.

        The 'hoverinfo' property is a flaglist and may be specified
        as a string containing:
          - Any combination of ['x', 'y', 'z', 'text', 'name'] joined with '+' characters
            (e.g. 'x+y')
            OR exactly one of ['all', 'none', 'skip'] (e.g. 'skip')
          - A list or array of the above

        Returns
        -------
        Any|numpy.ndarray
        """
        return self["hoverinfo"]

    @hoverinfo.setter
    def hoverinfo(self, val):
        self["hoverinfo"] = val

    @property
    def hoverlabel(self):
        """
        The 'hoverlabel' property is an instance of Hoverlabel
        that may be specified as:
          - An instance of :class:`plotly.graph_objs.mesh3d.Hoverlabel`
          - A dict of string/value properties that will be passed
            to the Hoverlabel constructor

        Returns
        -------
        plotly.graph_objs.mesh3d.Hoverlabel
        """
        return self["hoverlabel"]

    @hoverlabel.setter
    def hoverlabel(self, val):
        self["hoverlabel"] = val

    @property
    def hovertemplate(self):
        """
        Template string used for rendering the information that appear
        on hover box. Note that this will override `hoverinfo`.
        Variables are inserted using %{variable}, for example "y: %{y}"
        as well as %{xother}, {%_xother}, {%_xother_}, {%xother_}. When
        showing info for several points, "xother" will be added to
        those with different x positions from the first point. An
        underscore before or after "(x|y)other" will add a space on
        that side, only when this field is shown. Numbers are formatted
        using d3-format's syntax %{variable:d3-format}, for example
        "Price: %{y:$.2f}".
        https://github.com/d3/d3-format/tree/v1.4.5#d3-format for
        details on the formatting syntax. Dates are formatted using
        d3-time-format's syntax %{variable|d3-time-format}, for example
        "Day: %{2019-01-01|%A}". https://github.com/d3/d3-time-
        format/tree/v2.2.3#locale_format for details on the date
        formatting syntax. Variables that can't be found will be
        replaced with the specifier. For example, a template of "data:
        %{x}, %{y}" will result in a value of "data: 1, %{y}" if x is 1
        and y is missing. Variables with an undefined value will be
        replaced with the fallback value. The variables available in
        `hovertemplate` are the ones emitted as event data described at
        this link https://plotly.com/javascript/plotlyjs-events/#event-
        data. Additionally, all attributes that can be specified per-
        point (the ones that are `arrayOk: true`) are available.
        Anything contained in tag `<extra>` is displayed in the
        secondary box, for example `<extra>%{fullData.name}</extra>`.
        To hide the secondary box completely, use an empty tag
        `<extra></extra>`.

        The 'hovertemplate' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string
          - A tuple, list, or one-dimensional numpy array of the above

        Returns
        -------
        str|numpy.ndarray
        """
        return self["hovertemplate"]

    @hovertemplate.setter
    def hovertemplate(self, val):
        self["hovertemplate"] = val

    @property
    def hovertemplatefallback(self):
        """
        Fallback string that's displayed when a variable referenced in
        a template is missing. If the boolean value 'false' is passed
        in, the specifier with the missing variable will be displayed.

        The 'hovertemplatefallback' property accepts values of any type

        Returns
        -------
        Any
        """
        return self["hovertemplatefallback"]

    @hovertemplatefallback.setter
    def hovertemplatefallback(self, val):
        self["hovertemplatefallback"] = val

    @property
    def hovertext(self):
        """
        Same as `text`.

        The 'hovertext' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string
          - A tuple, list, or one-dimensional numpy array of the above

        Returns
        -------
        str|numpy.ndarray
        """
        return self["hovertext"]

    @hovertext.setter
    def hovertext(self, val):
        self["hovertext"] = val

    @property
    def i(self):
        """
        A vector of vertex indices, i.e. integer values between 0 and
        the length of the vertex vectors, representing the "first"
        vertex of a triangle. For example, `{i[m], j[m], k[m]}`
        together represent face m (triangle m) in the mesh, where `i[m]
        = n` points to the triplet `{x[n], y[n], z[n]}` in the vertex
        arrays. Therefore, each element in `i` represents a point in
        space, which is the first vertex of a triangle.

        The 'i' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["i"]

    @i.setter
    def i(self, val):
        self["i"] = val

    @property
    def ids(self):
        """
        Assigns id labels to each datum. These ids for object constancy
        of data points during animation. Should be an array of strings,
        not numbers or any other type.

        The 'ids' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["ids"]

    @ids.setter
    def ids(self, val):
        self["ids"] = val

    @property
    def intensity(self):
        """
        Sets the intensity values for vertices or cells as defined by
        `intensitymode`. It can be used for plotting fields on meshes.

        The 'intensity' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["intensity"]

    @intensity.setter
    def intensity(self, val):
        self["intensity"] = val

    @property
    def intensitymode(self):
        """
        Determines the source of `intensity` values.

        The 'intensitymode' property is an enumeration that may be specified as:
          - One of the following enumeration values:
                ['vertex', 'cell']

        Returns
        -------
        Any
        """
        return self["intensitymode"]

    @intensitymode.setter
    def intensitymode(self, val):
        self["intensitymode"] = val

    @property
    def j(self):
        """
        A vector of vertex indices, i.e. integer values between 0 and
        the length of the vertex vectors, representing the "second"
        vertex of a triangle. For example, `{i[m], j[m], k[m]}`
        together represent face m (triangle m) in the mesh, where `j[m]
        = n` points to the triplet `{x[n], y[n], z[n]}` in the vertex
        arrays. Therefore, each element in `j` represents a point in
        space, which is the second vertex of a triangle.

        The 'j' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["j"]

    @j.setter
    def j(self, val):
        self["j"] = val

    @property
    def k(self):
        """
        A vector of vertex indices, i.e. integer values between 0 and
        the length of the vertex vectors, representing the "third"
        vertex of a triangle. For example, `{i[m], j[m], k[m]}`
        together represent face m (triangle m) in the mesh, where `k[m]
        = n` points to the triplet `{x[n], y[n], z[n]}` in the vertex
        arrays. Therefore, each element in `k` represents a point in
        space, which is the third vertex of a triangle.

        The 'k' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["k"]

    @k.setter
    def k(self, val):
        self["k"] = val

    @property
    def legend(self):
        """
        Sets the reference to a legend to show this trace in.
        References to these legends are "legend", "legend2", "legend3",
        etc. Settings for these legends are set in the layout, under
        `layout.legend`, `layout.legend2`, etc.

        The 'legend' property is an identifier of a particular
        subplot, of type 'legend', that may be specified as:
          - the string 'legend' optionally followed by an integer >= 1
            (e.g. 'legend', 'legend1', 'legend2', 'legend3', etc.)

        Returns
        -------
        str
        """
        return self["legend"]

    @legend.setter
    def legend(self, val):
        self["legend"] = val

    @property
    def legendgroup(self):
        """
        Sets the legend group for this trace. Traces and shapes part of
        the same legend group hide/show at the same time when toggling
        legend items.

        The 'legendgroup' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string

        Returns
        -------
        str
        """
        return self["legendgroup"]

    @legendgroup.setter
    def legendgroup(self, val):
        self["legendgroup"] = val

    @property
    def legendgrouptitle(self):
        """
        The 'legendgrouptitle' property is an instance of Legendgrouptitle
        that may be specified as:
          - An instance of :class:`plotly.graph_objs.mesh3d.Legendgrouptitle`
          - A dict of string/value properties that will be passed
            to the Legendgrouptitle constructor

        Returns
        -------
        plotly.graph_objs.mesh3d.Legendgrouptitle
        """
        return self["legendgrouptitle"]

    @legendgrouptitle.setter
    def legendgrouptitle(self, val):
        self["legendgrouptitle"] = val

    @property
    def legendrank(self):
        """
        Sets the legend rank for this trace. Items and groups with
        smaller ranks are presented on top/left side while with
        "reversed" `legend.traceorder` they are on bottom/right side.
        The default legendrank is 1000, so that you can use ranks less
        than 1000 to place certain items before all unranked items, and
        ranks greater than 1000 to go after all unranked items. When
        having unranked or equal rank items shapes would be displayed
        after traces i.e. according to their order in data and layout.

        The 'legendrank' property is a number and may be specified as:
          - An int or float

        Returns
        -------
        int|float
        """
        return self["legendrank"]

    @legendrank.setter
    def legendrank(self, val):
        self["legendrank"] = val

    @property
    def legendwidth(self):
        """
        Sets the width (in px or fraction) of the legend for this
        trace.

        The 'legendwidth' property is a number and may be specified as:
          - An int or float in the interval [0, inf]

        Returns
        -------
        int|float
        """
        return self["legendwidth"]

    @legendwidth.setter
    def legendwidth(self, val):
        self["legendwidth"] = val

    @property
    def lighting(self):
        """
        The 'lighting' property is an instance of Lighting
        that may be specified as:
          - An instance of :class:`plotly.graph_objs.mesh3d.Lighting`
          - A dict of string/value properties that will be passed
            to the Lighting constructor

        Returns
        -------
        plotly.graph_objs.mesh3d.Lighting
        """
        return self["lighting"]

    @lighting.setter
    def lighting(self, val):
        self["lighting"] = val

    @property
    def lightposition(self):
        """
        The 'lightposition' property is an instance of Lightposition
        that may be specified as:
          - An instance of :class:`plotly.graph_objs.mesh3d.Lightposition`
          - A dict of string/value properties that will be passed
            to the Lightposition constructor

        Returns
        -------
        plotly.graph_objs.mesh3d.Lightposition
        """
        return self["lightposition"]

    @lightposition.setter
    def lightposition(self, val):
        self["lightposition"] = val

    @property
    def meta(self):
        """
        Assigns extra meta information associated with this trace that
        can be used in various text attributes. Attributes such as
        trace `name`, graph, axis and colorbar `title.text`, annotation
        `text` `rangeselector`, `updatemenues` and `sliders` `label`
        text all support `meta`. To access the trace `meta` values in
        an attribute in the same trace, simply use `%{meta[i]}` where
        `i` is the index or key of the `meta` item in question. To
        access trace `meta` in layout attributes, use
        `%{data[n[.meta[i]}` where `i` is the index or key of the
        `meta` and `n` is the trace index.

        The 'meta' property accepts values of any type

        Returns
        -------
        Any|numpy.ndarray
        """
        return self["meta"]

    @meta.setter
    def meta(self, val):
        self["meta"] = val

    @property
    def name(self):
        """
        Sets the trace name. The trace name appears as the legend item
        and on hover.

        The 'name' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string

        Returns
        -------
        str
        """
        return self["name"]

    @name.setter
    def name(self, val):
        self["name"] = val

    @property
    def opacity(self):
        """
        Sets the opacity of the surface. Please note that in the case
        of using high `opacity` values for example a value greater than
        or equal to 0.5 on two surfaces (and 0.25 with four surfaces),
        an overlay of multiple transparent surfaces may not perfectly
        be sorted in depth by the webgl API. This behavior may be
        improved in the near future and is subject to change.

        The 'opacity' property is a number and may be specified as:
          - An int or float in the interval [0, 1]

        Returns
        -------
        int|float
        """
        return self["opacity"]

    @opacity.setter
    def opacity(self, val):
        self["opacity"] = val

    @property
    def reversescale(self):
        """
        Reverses the color mapping if true. If true, `cmin` will
        correspond to the last color in the array and `cmax` will
        correspond to the first color.

        The 'reversescale' property is a boolean and must be specified as:
          - A boolean value: True or False

        Returns
        -------
        bool
        """
        return self["reversescale"]

    @reversescale.setter
    def reversescale(self, val):
        self["reversescale"] = val

    @property
    def scene(self):
        """
        Sets a reference between this trace's 3D coordinate system and
        a 3D scene. If "scene" (the default value), the (x,y,z)
        coordinates refer to `layout.scene`. If "scene2", the (x,y,z)
        coordinates refer to `layout.scene2`, and so on.

        The 'scene' property is an identifier of a particular
        subplot, of type 'scene', that may be specified as:
          - the string 'scene' optionally followed by an integer >= 1
            (e.g. 'scene', 'scene1', 'scene2', 'scene3', etc.)

        Returns
        -------
        str
        """
        return self["scene"]

    @scene.setter
    def scene(self, val):
        self["scene"] = val

    @property
    def showlegend(self):
        """
        Determines whether or not an item corresponding to this trace
        is shown in the legend.

        The 'showlegend' property is a boolean and must be specified as:
          - A boolean value: True or False

        Returns
        -------
        bool
        """
        return self["showlegend"]

    @showlegend.setter
    def showlegend(self, val):
        self["showlegend"] = val

    @property
    def showscale(self):
        """
        Determines whether or not a colorbar is displayed for this
        trace.

        The 'showscale' property is a boolean and must be specified as:
          - A boolean value: True or False

        Returns
        -------
        bool
        """
        return self["showscale"]

    @showscale.setter
    def showscale(self, val):
        self["showscale"] = val

    @property
    def text(self):
        """
        Sets the text elements associated with the vertices. If trace
        `hoverinfo` contains a "text" flag and "hovertext" is not set,
        these elements will be seen in the hover labels.

        The 'text' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string
          - A tuple, list, or one-dimensional numpy array of the above

        Returns
        -------
        str|numpy.ndarray
        """
        return self["text"]

    @text.setter
    def text(self, val):
        self["text"] = val

    @property
    def uid(self):
        """
        Assign an id to this trace, Use this to provide object
        constancy between traces during animations and transitions.

        The 'uid' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string

        Returns
        -------
        str
        """
        return self["uid"]

    @uid.setter
    def uid(self, val):
        self["uid"] = val

    @property
    def uirevision(self):
        """
        Controls persistence of some user-driven changes to the trace:
        `constraintrange` in `parcoords` traces, as well as some
        `editable: true` modifications such as `name` and
        `colorbar.title`. Defaults to `layout.uirevision`. Note that
        other user-driven trace attribute changes are controlled by
        `layout` attributes: `trace.visible` is controlled by
        `layout.legend.uirevision`, `selectedpoints` is controlled by
        `layout.selectionrevision`, and `colorbar.(x|y)` (accessible
        with `config: {editable: true}`) is controlled by
        `layout.editrevision`. Trace changes are tracked by `uid`,
        which only falls back on trace index if no `uid` is provided.
        So if your app can add/remove traces before the end of the
        `data` array, such that the same trace has a different index,
        you can still preserve user-driven changes if you give each
        trace a `uid` that stays with it as it moves.

        The 'uirevision' property accepts values of any type

        Returns
        -------
        Any
        """
        return self["uirevision"]

    @uirevision.setter
    def uirevision(self, val):
        self["uirevision"] = val

    @property
    def vertexcolor(self):
        """
        Sets the color of each vertex Overrides "color". While Red,
        green and blue colors are in the range of 0 and 255; in the
        case of having vertex color data in RGBA format, the alpha
        color should be normalized to be between 0 and 1.

        The 'vertexcolor' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["vertexcolor"]

    @vertexcolor.setter
    def vertexcolor(self, val):
        self["vertexcolor"] = val

    @property
    def visible(self):
        """
        Determines whether or not this trace is visible. If
        "legendonly", the trace is not drawn, but can appear as a
        legend item (provided that the legend itself is visible).

        The 'visible' property is an enumeration that may be specified as:
          - One of the following enumeration values:
                [True, False, 'legendonly']

        Returns
        -------
        Any
        """
        return self["visible"]

    @visible.setter
    def visible(self, val):
        self["visible"] = val

    @property
    def x(self):
        """
        Sets the X coordinates of the vertices. The nth element of
        vectors `x`, `y` and `z` jointly represent the X, Y and Z
        coordinates of the nth vertex.

        The 'x' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["x"]

    @x.setter
    def x(self, val):
        self["x"] = val

    @property
    def xcalendar(self):
        """
        Sets the calendar system to use with `x` date data.

        The 'xcalendar' property is an enumeration that may be specified as:
          - One of the following enumeration values:
                ['chinese', 'coptic', 'discworld', 'ethiopian',
                'gregorian', 'hebrew', 'islamic', 'jalali', 'julian',
                'mayan', 'nanakshahi', 'nepali', 'persian', 'taiwan',
                'thai', 'ummalqura']

        Returns
        -------
        Any
        """
        return self["xcalendar"]

    @xcalendar.setter
    def xcalendar(self, val):
        self["xcalendar"] = val

    @property
    def xhoverformat(self):
        """
        Sets the hover text formatting rule for `x` using d3 formatting
        mini-languages which are very similar to those in Python. For
        numbers, see:
        https://github.com/d3/d3-format/tree/v1.4.5#d3-format. And for
        dates see: https://github.com/d3/d3-time-
        format/tree/v2.2.3#locale_format. We add two items to d3's date
        formatter: "%h" for half of the year as a decimal number as
        well as "%{n}f" for fractional seconds with n digits. For
        example, *2016-10-13 09:15:23.456* with tickformat
        "%H~%M~%S.%2f" would display *09~15~23.46*By default the values
        are formatted using `xaxis.hoverformat`.

        The 'xhoverformat' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string

        Returns
        -------
        str
        """
        return self["xhoverformat"]

    @xhoverformat.setter
    def xhoverformat(self, val):
        self["xhoverformat"] = val

    @property
    def y(self):
        """
        Sets the Y coordinates of the vertices. The nth element of
        vectors `x`, `y` and `z` jointly represent the X, Y and Z
        coordinates of the nth vertex.

        The 'y' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["y"]

    @y.setter
    def y(self, val):
        self["y"] = val

    @property
    def ycalendar(self):
        """
        Sets the calendar system to use with `y` date data.

        The 'ycalendar' property is an enumeration that may be specified as:
          - One of the following enumeration values:
                ['chinese', 'coptic', 'discworld', 'ethiopian',
                'gregorian', 'hebrew', 'islamic', 'jalali', 'julian',
                'mayan', 'nanakshahi', 'nepali', 'persian', 'taiwan',
                'thai', 'ummalqura']

        Returns
        -------
        Any
        """
        return self["ycalendar"]

    @ycalendar.setter
    def ycalendar(self, val):
        self["ycalendar"] = val

    @property
    def yhoverformat(self):
        """
        Sets the hover text formatting rule for `y` using d3 formatting
        mini-languages which are very similar to those in Python. For
        numbers, see:
        https://github.com/d3/d3-format/tree/v1.4.5#d3-format. And for
        dates see: https://github.com/d3/d3-time-
        format/tree/v2.2.3#locale_format. We add two items to d3's date
        formatter: "%h" for half of the year as a decimal number as
        well as "%{n}f" for fractional seconds with n digits. For
        example, *2016-10-13 09:15:23.456* with tickformat
        "%H~%M~%S.%2f" would display *09~15~23.46*By default the values
        are formatted using `yaxis.hoverformat`.

        The 'yhoverformat' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string

        Returns
        -------
        str
        """
        return self["yhoverformat"]

    @yhoverformat.setter
    def yhoverformat(self, val):
        self["yhoverformat"] = val

    @property
    def z(self):
        """
        Sets the Z coordinates of the vertices. The nth element of
        vectors `x`, `y` and `z` jointly represent the X, Y and Z
        coordinates of the nth vertex.

        The 'z' property is an array that may be specified as a tuple,
        list, numpy array, or pandas Series

        Returns
        -------
        numpy.ndarray
        """
        return self["z"]

    @z.setter
    def z(self, val):
        self["z"] = val

    @property
    def zcalendar(self):
        """
        Sets the calendar system to use with `z` date data.

        The 'zcalendar' property is an enumeration that may be specified as:
          - One of the following enumeration values:
                ['chinese', 'coptic', 'discworld', 'ethiopian',
                'gregorian', 'hebrew', 'islamic', 'jalali', 'julian',
                'mayan', 'nanakshahi', 'nepali', 'persian', 'taiwan',
                'thai', 'ummalqura']

        Returns
        -------
        Any
        """
        return self["zcalendar"]

    @zcalendar.setter
    def zcalendar(self, val):
        self["zcalendar"] = val

    @property
    def zhoverformat(self):
        """
        Sets the hover text formatting rule for `z` using d3 formatting
        mini-languages which are very similar to those in Python. For
        numbers, see:
        https://github.com/d3/d3-format/tree/v1.4.5#d3-format. And for
        dates see: https://github.com/d3/d3-time-
        format/tree/v2.2.3#locale_format. We add two items to d3's date
        formatter: "%h" for half of the year as a decimal number as
        well as "%{n}f" for fractional seconds with n digits. For
        example, *2016-10-13 09:15:23.456* with tickformat
        "%H~%M~%S.%2f" would display *09~15~23.46*By default the values
        are formatted using `zaxis.hoverformat`.

        The 'zhoverformat' property is a string and must be specified as:
          - A string
          - A number that will be converted to a string

        Returns
        -------
        str
        """
        return self["zhoverformat"]

    @zhoverformat.setter
    def zhoverformat(self, val):
        self["zhoverformat"] = val

    @property
    def type(self):
        return self._props["type"]

    @property
    def _prop_descriptions(self):
        return """\
        alphahull
            Determines how the mesh surface triangles are derived
            from the set of vertices (points) represented by the
            `x`, `y` and `z` arrays, if the `i`, `j`, `k` arrays
            are not supplied. For general use of `mesh3d` it is
            preferred that `i`, `j`, `k` are supplied. If "-1",
            Delaunay triangulation is used, which is mainly
            suitable if the mesh is a single, more or less layer
            surface that is perpendicular to `delaunayaxis`. In
            case the `delaunayaxis` intersects the mesh surface at
            more than one point it will result triangles that are
            very long in the dimension of `delaunayaxis`. If ">0",
            the alpha-shape algorithm is used. In this case, the
            positive `alphahull` value signals the use of the
            alpha-shape algorithm, _and_ its value acts as the
            parameter for the mesh fitting. If 0,  the convex-hull
            algorithm is used. It is suitable for convex bodies or
            if the intention is to enclose the `x`, `y` and `z`
            point set into a convex hull.
        autocolorscale
            Determines whether the colorscale is a default palette
            (`autocolorscale: true`) or the palette determined by
            `colorscale`. In case `colorscale` is unspecified or
            `autocolorscale` is true, the default palette will be
            chosen according to whether numbers in the `color`
            array are all positive, all negative or mixed.
        cauto
            Determines whether or not the color domain is computed
            with respect to the input data (here `intensity`) or
            the bounds set in `cmin` and `cmax` Defaults to `false`
            when `cmin` and `cmax` are set by the user.
        cmax
            Sets the upper bound of the color domain. Value should
            have the same units as `intensity` and if set, `cmin`
            must be set as well.
        cmid
            Sets the mid-point of the color domain by scaling
            `cmin` and/or `cmax` to be equidistant to this point.
            Value should have the same units as `intensity`. Has no
            effect when `cauto` is `false`.
        cmin
            Sets the lower bound of the color domain. Value should
            have the same units as `intensity` and if set, `cmax`
            must be set as well.
        color
            Sets the color of the whole mesh
        coloraxis
            Sets a reference to a shared color axis. References to
            these shared color axes are "coloraxis", "coloraxis2",
            "coloraxis3", etc. Settings for these shared color axes
            are set in the layout, under `layout.coloraxis`,
            `layout.coloraxis2`, etc. Note that multiple color
            scales can be linked to the same color axis.
        colorbar
            :class:`plotly.graph_objects.mesh3d.ColorBar` instance
            or dict with compatible properties
        colorscale
            Sets the colorscale. The colorscale must be an array
            containing arrays mapping a normalized value to an rgb,
            rgba, hex, hsl, hsla, hwb, or named color string. At
            minimum, a mapping for the lowest (0) and highest (1)
            values are required. For example, `[[0,
            'rgb(0,0,255)'], [1, 'rgb(255,0,0)']]`. To control the
            bounds of the colorscale in color space, use `cmin` and
            `cmax`. Alternatively, `colorscale` may be a palette
            name string of the following list: Blackbody,Bluered,Bl
            ues,Cividis,Earth,Electric,Greens,Greys,Hot,Jet,Picnic,
            Portland,Rainbow,RdBu,Reds,Viridis,YlGnBu,YlOrRd.
        contour
            :class:`plotly.graph_objects.mesh3d.Contour` instance
            or dict with compatible properties
        customdata
            Assigns extra data each datum. This may be useful when
            listening to hover, click and selection events. Note
            that, "scatter" traces also appends customdata items in
            the markers DOM elements
        delaunayaxis
            Sets the Delaunay axis, which is the axis that is
            perpendicular to the surface of the Delaunay
            triangulation. It has an effect if `i`, `j`, `k` are
            not provided and `alphahull` is set to indicate
            Delaunay triangulation.
        facecolor
            Sets the color of each face Overrides "color" and
            "vertexcolor".
        flatshading
            Determines whether or not normal smoothing is applied
            to the meshes, creating meshes with an angular, low-
            poly look via flat reflections.
        hoverinfo
            Determines what trace information appears on hover. If
            `none` or `skip` are set, no information is displayed
            upon hovering. But, if `none` is set, click and hover
            events are still fired.
        hoverlabel
            :class:`plotly.graph_objects.mesh3d.Hoverlabel`
            instance or dict with compatible properties
        hovertemplate
            Template string used for rendering the information that
            appear on hover box. Note that this will override
            `hoverinfo`. Variables are inserted using %{variable},
            for example "y: %{y}" as well as %{xother}, {%_xother},
            {%_xother_}, {%xother_}. When showing info for several
            points, "xother" will be added to those with different
            x positions from the first point. An underscore before
            or after "(x|y)other" will add a space on that side,
            only when this field is shown. Numbers are formatted
            using d3-format's syntax %{variable:d3-format}, for
            example "Price: %{y:$.2f}".
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format
            for details on the formatting syntax. Dates are
            formatted using d3-time-format's syntax
            %{variable|d3-time-format}, for example "Day:
            %{2019-01-01|%A}". https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format for details on the
            date formatting syntax. Variables that can't be found
            will be replaced with the specifier. For example, a
            template of "data: %{x}, %{y}" will result in a value
            of "data: 1, %{y}" if x is 1 and y is missing.
            Variables with an undefined value will be replaced with
            the fallback value. The variables available in
            `hovertemplate` are the ones emitted as event data
            described at this link
            https://plotly.com/javascript/plotlyjs-events/#event-
            data. Additionally, all attributes that can be
            specified per-point (the ones that are `arrayOk: true`)
            are available.  Anything contained in tag `<extra>` is
            displayed in the secondary box, for example
            `<extra>%{fullData.name}</extra>`. To hide the
            secondary box completely, use an empty tag
            `<extra></extra>`.
        hovertemplatefallback
            Fallback string that's displayed when a variable
            referenced in a template is missing. If the boolean
            value 'false' is passed in, the specifier with the
            missing variable will be displayed.
        hovertext
            Same as `text`.
        i
            A vector of vertex indices, i.e. integer values between
            0 and the length of the vertex vectors, representing
            the "first" vertex of a triangle. For example, `{i[m],
            j[m], k[m]}` together represent face m (triangle m) in
            the mesh, where `i[m] = n` points to the triplet
            `{x[n], y[n], z[n]}` in the vertex arrays. Therefore,
            each element in `i` represents a point in space, which
            is the first vertex of a triangle.
        ids
            Assigns id labels to each datum. These ids for object
            constancy of data points during animation. Should be an
            array of strings, not numbers or any other type.
        intensity
            Sets the intensity values for vertices or cells as
            defined by `intensitymode`. It can be used for plotting
            fields on meshes.
        intensitymode
            Determines the source of `intensity` values.
        j
            A vector of vertex indices, i.e. integer values between
            0 and the length of the vertex vectors, representing
            the "second" vertex of a triangle. For example, `{i[m],
            j[m], k[m]}` together represent face m (triangle m) in
            the mesh, where `j[m] = n` points to the triplet
            `{x[n], y[n], z[n]}` in the vertex arrays. Therefore,
            each element in `j` represents a point in space, which
            is the second vertex of a triangle.
        k
            A vector of vertex indices, i.e. integer values between
            0 and the length of the vertex vectors, representing
            the "third" vertex of a triangle. For example, `{i[m],
            j[m], k[m]}` together represent face m (triangle m) in
            the mesh, where `k[m] = n` points to the triplet
            `{x[n], y[n], z[n]}` in the vertex arrays. Therefore,
            each element in `k` represents a point in space, which
            is the third vertex of a triangle.
        legend
            Sets the reference to a legend to show this trace in.
            References to these legends are "legend", "legend2",
            "legend3", etc. Settings for these legends are set in
            the layout, under `layout.legend`, `layout.legend2`,
            etc.
        legendgroup
            Sets the legend group for this trace. Traces and shapes
            part of the same legend group hide/show at the same
            time when toggling legend items.
        legendgrouptitle
            :class:`plotly.graph_objects.mesh3d.Legendgrouptitle`
            instance or dict with compatible properties
        legendrank
            Sets the legend rank for this trace. Items and groups
            with smaller ranks are presented on top/left side while
            with "reversed" `legend.traceorder` they are on
            bottom/right side. The default legendrank is 1000, so
            that you can use ranks less than 1000 to place certain
            items before all unranked items, and ranks greater than
            1000 to go after all unranked items. When having
            unranked or equal rank items shapes would be displayed
            after traces i.e. according to their order in data and
            layout.
        legendwidth
            Sets the width (in px or fraction) of the legend for
            this trace.
        lighting
            :class:`plotly.graph_objects.mesh3d.Lighting` instance
            or dict with compatible properties
        lightposition
            :class:`plotly.graph_objects.mesh3d.Lightposition`
            instance or dict with compatible properties
        meta
            Assigns extra meta information associated with this
            trace that can be used in various text attributes.
            Attributes such as trace `name`, graph, axis and
            colorbar `title.text`, annotation `text`
            `rangeselector`, `updatemenues` and `sliders` `label`
            text all support `meta`. To access the trace `meta`
            values in an attribute in the same trace, simply use
            `%{meta[i]}` where `i` is the index or key of the
            `meta` item in question. To access trace `meta` in
            layout attributes, use `%{data[n[.meta[i]}` where `i`
            is the index or key of the `meta` and `n` is the trace
            index.
        name
            Sets the trace name. The trace name appears as the
            legend item and on hover.
        opacity
            Sets the opacity of the surface. Please note that in
            the case of using high `opacity` values for example a
            value greater than or equal to 0.5 on two surfaces (and
            0.25 with four surfaces), an overlay of multiple
            transparent surfaces may not perfectly be sorted in
            depth by the webgl API. This behavior may be improved
            in the near future and is subject to change.
        reversescale
            Reverses the color mapping if true. If true, `cmin`
            will correspond to the last color in the array and
            `cmax` will correspond to the first color.
        scene
            Sets a reference between this trace's 3D coordinate
            system and a 3D scene. If "scene" (the default value),
            the (x,y,z) coordinates refer to `layout.scene`. If
            "scene2", the (x,y,z) coordinates refer to
            `layout.scene2`, and so on.
        showlegend
            Determines whether or not an item corresponding to this
            trace is shown in the legend.
        showscale
            Determines whether or not a colorbar is displayed for
            this trace.
        text
            Sets the text elements associated with the vertices. If
            trace `hoverinfo` contains a "text" flag and
            "hovertext" is not set, these elements will be seen in
            the hover labels.
        uid
            Assign an id to this trace, Use this to provide object
            constancy between traces during animations and
            transitions.
        uirevision
            Controls persistence of some user-driven changes to the
            trace: `constraintrange` in `parcoords` traces, as well
            as some `editable: true` modifications such as `name`
            and `colorbar.title`. Defaults to `layout.uirevision`.
            Note that other user-driven trace attribute changes are
            controlled by `layout` attributes: `trace.visible` is
            controlled by `layout.legend.uirevision`,
            `selectedpoints` is controlled by
            `layout.selectionrevision`, and `colorbar.(x|y)`
            (accessible with `config: {editable: true}`) is
            controlled by `layout.editrevision`. Trace changes are
            tracked by `uid`, which only falls back on trace index
            if no `uid` is provided. So if your app can add/remove
            traces before the end of the `data` array, such that
            the same trace has a different index, you can still
            preserve user-driven changes if you give each trace a
            `uid` that stays with it as it moves.
        vertexcolor
            Sets the color of each vertex Overrides "color". While
            Red, green and blue colors are in the range of 0 and
            255; in the case of having vertex color data in RGBA
            format, the alpha color should be normalized to be
            between 0 and 1.
        visible
            Determines whether or not this trace is visible. If
            "legendonly", the trace is not drawn, but can appear as
            a legend item (provided that the legend itself is
            visible).
        x
            Sets the X coordinates of the vertices. The nth element
            of vectors `x`, `y` and `z` jointly represent the X, Y
            and Z coordinates of the nth vertex.
        xcalendar
            Sets the calendar system to use with `x` date data.
        xhoverformat
            Sets the hover text formatting rule for `x` using d3
            formatting mini-languages which are very similar to
            those in Python. For numbers, see:
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format.
            And for dates see: https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format. We add two items to
            d3's date formatter: "%h" for half of the year as a
            decimal number as well as "%{n}f" for fractional
            seconds with n digits. For example, *2016-10-13
            09:15:23.456* with tickformat "%H~%M~%S.%2f" would
            display *09~15~23.46*By default the values are
            formatted using `xaxis.hoverformat`.
        y
            Sets the Y coordinates of the vertices. The nth element
            of vectors `x`, `y` and `z` jointly represent the X, Y
            and Z coordinates of the nth vertex.
        ycalendar
            Sets the calendar system to use with `y` date data.
        yhoverformat
            Sets the hover text formatting rule for `y` using d3
            formatting mini-languages which are very similar to
            those in Python. For numbers, see:
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format.
            And for dates see: https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format. We add two items to
            d3's date formatter: "%h" for half of the year as a
            decimal number as well as "%{n}f" for fractional
            seconds with n digits. For example, *2016-10-13
            09:15:23.456* with tickformat "%H~%M~%S.%2f" would
            display *09~15~23.46*By default the values are
            formatted using `yaxis.hoverformat`.
        z
            Sets the Z coordinates of the vertices. The nth element
            of vectors `x`, `y` and `z` jointly represent the X, Y
            and Z coordinates of the nth vertex.
        zcalendar
            Sets the calendar system to use with `z` date data.
        zhoverformat
            Sets the hover text formatting rule for `z` using d3
            formatting mini-languages which are very similar to
            those in Python. For numbers, see:
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format.
            And for dates see: https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format. We add two items to
            d3's date formatter: "%h" for half of the year as a
            decimal number as well as "%{n}f" for fractional
            seconds with n digits. For example, *2016-10-13
            09:15:23.456* with tickformat "%H~%M~%S.%2f" would
            display *09~15~23.46*By default the values are
            formatted using `zaxis.hoverformat`.
        """

    def __init__(
        self,
        arg=None,
        alphahull=None,
        autocolorscale=None,
        cauto=None,
        cmax=None,
        cmid=None,
        cmin=None,
        color=None,
        coloraxis=None,
        colorbar=None,
        colorscale=None,
        contour=None,
        customdata=None,
        delaunayaxis=None,
        facecolor=None,
        flatshading=None,
        hoverinfo=None,
        hoverlabel=None,
        hovertemplate=None,
        hovertemplatefallback=None,
        hovertext=None,
        i=None,
        ids=None,
        intensity=None,
        intensitymode=None,
        j=None,
        k=None,
        legend=None,
        legendgroup=None,
        legendgrouptitle=None,
        legendrank=None,
        legendwidth=None,
        lighting=None,
        lightposition=None,
        meta=None,
        name=None,
        opacity=None,
        reversescale=None,
        scene=None,
        showlegend=None,
        showscale=None,
        text=None,
        uid=None,
        uirevision=None,
        vertexcolor=None,
        visible=None,
        x=None,
        xcalendar=None,
        xhoverformat=None,
        y=None,
        ycalendar=None,
        yhoverformat=None,
        z=None,
        zcalendar=None,
        zhoverformat=None,
        **kwargs,
    ):
        """
        Construct a new Mesh3d object

        Draws sets of triangles with coordinates given by three
        1-dimensional arrays in `x`, `y`, `z` and (1) a sets of `i`,
        `j`, `k` indices (2) Delaunay triangulation or (3) the Alpha-
        shape algorithm or (4) the Convex-hull algorithm

        Parameters
        ----------
        arg
            dict of properties compatible with this constructor or
            an instance of :class:`plotly.graph_objs.Mesh3d`
        alphahull
            Determines how the mesh surface triangles are derived
            from the set of vertices (points) represented by the
            `x`, `y` and `z` arrays, if the `i`, `j`, `k` arrays
            are not supplied. For general use of `mesh3d` it is
            preferred that `i`, `j`, `k` are supplied. If "-1",
            Delaunay triangulation is used, which is mainly
            suitable if the mesh is a single, more or less layer
            surface that is perpendicular to `delaunayaxis`. In
            case the `delaunayaxis` intersects the mesh surface at
            more than one point it will result triangles that are
            very long in the dimension of `delaunayaxis`. If ">0",
            the alpha-shape algorithm is used. In this case, the
            positive `alphahull` value signals the use of the
            alpha-shape algorithm, _and_ its value acts as the
            parameter for the mesh fitting. If 0,  the convex-hull
            algorithm is used. It is suitable for convex bodies or
            if the intention is to enclose the `x`, `y` and `z`
            point set into a convex hull.
        autocolorscale
            Determines whether the colorscale is a default palette
            (`autocolorscale: true`) or the palette determined by
            `colorscale`. In case `colorscale` is unspecified or
            `autocolorscale` is true, the default palette will be
            chosen according to whether numbers in the `color`
            array are all positive, all negative or mixed.
        cauto
            Determines whether or not the color domain is computed
            with respect to the input data (here `intensity`) or
            the bounds set in `cmin` and `cmax` Defaults to `false`
            when `cmin` and `cmax` are set by the user.
        cmax
            Sets the upper bound of the color domain. Value should
            have the same units as `intensity` and if set, `cmin`
            must be set as well.
        cmid
            Sets the mid-point of the color domain by scaling
            `cmin` and/or `cmax` to be equidistant to this point.
            Value should have the same units as `intensity`. Has no
            effect when `cauto` is `false`.
        cmin
            Sets the lower bound of the color domain. Value should
            have the same units as `intensity` and if set, `cmax`
            must be set as well.
        color
            Sets the color of the whole mesh
        coloraxis
            Sets a reference to a shared color axis. References to
            these shared color axes are "coloraxis", "coloraxis2",
            "coloraxis3", etc. Settings for these shared color axes
            are set in the layout, under `layout.coloraxis`,
            `layout.coloraxis2`, etc. Note that multiple color
            scales can be linked to the same color axis.
        colorbar
            :class:`plotly.graph_objects.mesh3d.ColorBar` instance
            or dict with compatible properties
        colorscale
            Sets the colorscale. The colorscale must be an array
            containing arrays mapping a normalized value to an rgb,
            rgba, hex, hsl, hsla, hwb, or named color string. At
            minimum, a mapping for the lowest (0) and highest (1)
            values are required. For example, `[[0,
            'rgb(0,0,255)'], [1, 'rgb(255,0,0)']]`. To control the
            bounds of the colorscale in color space, use `cmin` and
            `cmax`. Alternatively, `colorscale` may be a palette
            name string of the following list: Blackbody,Bluered,Bl
            ues,Cividis,Earth,Electric,Greens,Greys,Hot,Jet,Picnic,
            Portland,Rainbow,RdBu,Reds,Viridis,YlGnBu,YlOrRd.
        contour
            :class:`plotly.graph_objects.mesh3d.Contour` instance
            or dict with compatible properties
        customdata
            Assigns extra data each datum. This may be useful when
            listening to hover, click and selection events. Note
            that, "scatter" traces also appends customdata items in
            the markers DOM elements
        delaunayaxis
            Sets the Delaunay axis, which is the axis that is
            perpendicular to the surface of the Delaunay
            triangulation. It has an effect if `i`, `j`, `k` are
            not provided and `alphahull` is set to indicate
            Delaunay triangulation.
        facecolor
            Sets the color of each face Overrides "color" and
            "vertexcolor".
        flatshading
            Determines whether or not normal smoothing is applied
            to the meshes, creating meshes with an angular, low-
            poly look via flat reflections.
        hoverinfo
            Determines what trace information appears on hover. If
            `none` or `skip` are set, no information is displayed
            upon hovering. But, if `none` is set, click and hover
            events are still fired.
        hoverlabel
            :class:`plotly.graph_objects.mesh3d.Hoverlabel`
            instance or dict with compatible properties
        hovertemplate
            Template string used for rendering the information that
            appear on hover box. Note that this will override
            `hoverinfo`. Variables are inserted using %{variable},
            for example "y: %{y}" as well as %{xother}, {%_xother},
            {%_xother_}, {%xother_}. When showing info for several
            points, "xother" will be added to those with different
            x positions from the first point. An underscore before
            or after "(x|y)other" will add a space on that side,
            only when this field is shown. Numbers are formatted
            using d3-format's syntax %{variable:d3-format}, for
            example "Price: %{y:$.2f}".
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format
            for details on the formatting syntax. Dates are
            formatted using d3-time-format's syntax
            %{variable|d3-time-format}, for example "Day:
            %{2019-01-01|%A}". https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format for details on the
            date formatting syntax. Variables that can't be found
            will be replaced with the specifier. For example, a
            template of "data: %{x}, %{y}" will result in a value
            of "data: 1, %{y}" if x is 1 and y is missing.
            Variables with an undefined value will be replaced with
            the fallback value. The variables available in
            `hovertemplate` are the ones emitted as event data
            described at this link
            https://plotly.com/javascript/plotlyjs-events/#event-
            data. Additionally, all attributes that can be
            specified per-point (the ones that are `arrayOk: true`)
            are available.  Anything contained in tag `<extra>` is
            displayed in the secondary box, for example
            `<extra>%{fullData.name}</extra>`. To hide the
            secondary box completely, use an empty tag
            `<extra></extra>`.
        hovertemplatefallback
            Fallback string that's displayed when a variable
            referenced in a template is missing. If the boolean
            value 'false' is passed in, the specifier with the
            missing variable will be displayed.
        hovertext
            Same as `text`.
        i
            A vector of vertex indices, i.e. integer values between
            0 and the length of the vertex vectors, representing
            the "first" vertex of a triangle. For example, `{i[m],
            j[m], k[m]}` together represent face m (triangle m) in
            the mesh, where `i[m] = n` points to the triplet
            `{x[n], y[n], z[n]}` in the vertex arrays. Therefore,
            each element in `i` represents a point in space, which
            is the first vertex of a triangle.
        ids
            Assigns id labels to each datum. These ids for object
            constancy of data points during animation. Should be an
            array of strings, not numbers or any other type.
        intensity
            Sets the intensity values for vertices or cells as
            defined by `intensitymode`. It can be used for plotting
            fields on meshes.
        intensitymode
            Determines the source of `intensity` values.
        j
            A vector of vertex indices, i.e. integer values between
            0 and the length of the vertex vectors, representing
            the "second" vertex of a triangle. For example, `{i[m],
            j[m], k[m]}` together represent face m (triangle m) in
            the mesh, where `j[m] = n` points to the triplet
            `{x[n], y[n], z[n]}` in the vertex arrays. Therefore,
            each element in `j` represents a point in space, which
            is the second vertex of a triangle.
        k
            A vector of vertex indices, i.e. integer values between
            0 and the length of the vertex vectors, representing
            the "third" vertex of a triangle. For example, `{i[m],
            j[m], k[m]}` together represent face m (triangle m) in
            the mesh, where `k[m] = n` points to the triplet
            `{x[n], y[n], z[n]}` in the vertex arrays. Therefore,
            each element in `k` represents a point in space, which
            is the third vertex of a triangle.
        legend
            Sets the reference to a legend to show this trace in.
            References to these legends are "legend", "legend2",
            "legend3", etc. Settings for these legends are set in
            the layout, under `layout.legend`, `layout.legend2`,
            etc.
        legendgroup
            Sets the legend group for this trace. Traces and shapes
            part of the same legend group hide/show at the same
            time when toggling legend items.
        legendgrouptitle
            :class:`plotly.graph_objects.mesh3d.Legendgrouptitle`
            instance or dict with compatible properties
        legendrank
            Sets the legend rank for this trace. Items and groups
            with smaller ranks are presented on top/left side while
            with "reversed" `legend.traceorder` they are on
            bottom/right side. The default legendrank is 1000, so
            that you can use ranks less than 1000 to place certain
            items before all unranked items, and ranks greater than
            1000 to go after all unranked items. When having
            unranked or equal rank items shapes would be displayed
            after traces i.e. according to their order in data and
            layout.
        legendwidth
            Sets the width (in px or fraction) of the legend for
            this trace.
        lighting
            :class:`plotly.graph_objects.mesh3d.Lighting` instance
            or dict with compatible properties
        lightposition
            :class:`plotly.graph_objects.mesh3d.Lightposition`
            instance or dict with compatible properties
        meta
            Assigns extra meta information associated with this
            trace that can be used in various text attributes.
            Attributes such as trace `name`, graph, axis and
            colorbar `title.text`, annotation `text`
            `rangeselector`, `updatemenues` and `sliders` `label`
            text all support `meta`. To access the trace `meta`
            values in an attribute in the same trace, simply use
            `%{meta[i]}` where `i` is the index or key of the
            `meta` item in question. To access trace `meta` in
            layout attributes, use `%{data[n[.meta[i]}` where `i`
            is the index or key of the `meta` and `n` is the trace
            index.
        name
            Sets the trace name. The trace name appears as the
            legend item and on hover.
        opacity
            Sets the opacity of the surface. Please note that in
            the case of using high `opacity` values for example a
            value greater than or equal to 0.5 on two surfaces (and
            0.25 with four surfaces), an overlay of multiple
            transparent surfaces may not perfectly be sorted in
            depth by the webgl API. This behavior may be improved
            in the near future and is subject to change.
        reversescale
            Reverses the color mapping if true. If true, `cmin`
            will correspond to the last color in the array and
            `cmax` will correspond to the first color.
        scene
            Sets a reference between this trace's 3D coordinate
            system and a 3D scene. If "scene" (the default value),
            the (x,y,z) coordinates refer to `layout.scene`. If
            "scene2", the (x,y,z) coordinates refer to
            `layout.scene2`, and so on.
        showlegend
            Determines whether or not an item corresponding to this
            trace is shown in the legend.
        showscale
            Determines whether or not a colorbar is displayed for
            this trace.
        text
            Sets the text elements associated with the vertices. If
            trace `hoverinfo` contains a "text" flag and
            "hovertext" is not set, these elements will be seen in
            the hover labels.
        uid
            Assign an id to this trace, Use this to provide object
            constancy between traces during animations and
            transitions.
        uirevision
            Controls persistence of some user-driven changes to the
            trace: `constraintrange` in `parcoords` traces, as well
            as some `editable: true` modifications such as `name`
            and `colorbar.title`. Defaults to `layout.uirevision`.
            Note that other user-driven trace attribute changes are
            controlled by `layout` attributes: `trace.visible` is
            controlled by `layout.legend.uirevision`,
            `selectedpoints` is controlled by
            `layout.selectionrevision`, and `colorbar.(x|y)`
            (accessible with `config: {editable: true}`) is
            controlled by `layout.editrevision`. Trace changes are
            tracked by `uid`, which only falls back on trace index
            if no `uid` is provided. So if your app can add/remove
            traces before the end of the `data` array, such that
            the same trace has a different index, you can still
            preserve user-driven changes if you give each trace a
            `uid` that stays with it as it moves.
        vertexcolor
            Sets the color of each vertex Overrides "color". While
            Red, green and blue colors are in the range of 0 and
            255; in the case of having vertex color data in RGBA
            format, the alpha color should be normalized to be
            between 0 and 1.
        visible
            Determines whether or not this trace is visible. If
            "legendonly", the trace is not drawn, but can appear as
            a legend item (provided that the legend itself is
            visible).
        x
            Sets the X coordinates of the vertices. The nth element
            of vectors `x`, `y` and `z` jointly represent the X, Y
            and Z coordinates of the nth vertex.
        xcalendar
            Sets the calendar system to use with `x` date data.
        xhoverformat
            Sets the hover text formatting rule for `x` using d3
            formatting mini-languages which are very similar to
            those in Python. For numbers, see:
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format.
            And for dates see: https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format. We add two items to
            d3's date formatter: "%h" for half of the year as a
            decimal number as well as "%{n}f" for fractional
            seconds with n digits. For example, *2016-10-13
            09:15:23.456* with tickformat "%H~%M~%S.%2f" would
            display *09~15~23.46*By default the values are
            formatted using `xaxis.hoverformat`.
        y
            Sets the Y coordinates of the vertices. The nth element
            of vectors `x`, `y` and `z` jointly represent the X, Y
            and Z coordinates of the nth vertex.
        ycalendar
            Sets the calendar system to use with `y` date data.
        yhoverformat
            Sets the hover text formatting rule for `y` using d3
            formatting mini-languages which are very similar to
            those in Python. For numbers, see:
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format.
            And for dates see: https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format. We add two items to
            d3's date formatter: "%h" for half of the year as a
            decimal number as well as "%{n}f" for fractional
            seconds with n digits. For example, *2016-10-13
            09:15:23.456* with tickformat "%H~%M~%S.%2f" would
            display *09~15~23.46*By default the values are
            formatted using `yaxis.hoverformat`.
        z
            Sets the Z coordinates of the vertices. The nth element
            of vectors `x`, `y` and `z` jointly represent the X, Y
            and Z coordinates of the nth vertex.
        zcalendar
            Sets the calendar system to use with `z` date data.
        zhoverformat
            Sets the hover text formatting rule for `z` using d3
            formatting mini-languages which are very similar to
            those in Python. For numbers, see:
            https://github.com/d3/d3-format/tree/v1.4.5#d3-format.
            And for dates see: https://github.com/d3/d3-time-
            format/tree/v2.2.3#locale_format. We add two items to
            d3's date formatter: "%h" for half of the year as a
            decimal number as well as "%{n}f" for fractional
            seconds with n digits. For example, *2016-10-13
            09:15:23.456* with tickformat "%H~%M~%S.%2f" would
            display *09~15~23.46*By default the values are
            formatted using `zaxis.hoverformat`.

        Returns
        -------
        Mesh3d
        """
        super().__init__("mesh3d")
        if "_parent" in kwargs:
            self._parent = kwargs["_parent"]
            return

        if arg is None:
            arg = {}
        elif isinstance(arg, self.__class__):
            arg = arg.to_plotly_json()
        elif isinstance(arg, dict):
            arg = _copy.copy(arg)
        else:
            raise ValueError("""\
The first argument to the plotly.graph_objs.Mesh3d
constructor must be a dict or
an instance of :class:`plotly.graph_objs.Mesh3d`""")

        self._skip_invalid = kwargs.pop("skip_invalid", False)
        self._validate = kwargs.pop("_validate", True)

        self._set_property("alphahull", arg, alphahull)
        self._set_property("autocolorscale", arg, autocolorscale)
        self._set_property("cauto", arg, cauto)
        self._set_property("cmax", arg, cmax)
        self._set_property("cmid", arg, cmid)
        self._set_property("cmin", arg, cmin)
        self._set_property("color", arg, color)
        self._set_property("coloraxis", arg, coloraxis)
        self._set_property("colorbar", arg, colorbar)
        self._set_property("colorscale", arg, colorscale)
        self._set_property("contour", arg, contour)
        self._set_property("customdata", arg, customdata)
        self._set_property("delaunayaxis", arg, delaunayaxis)
        self._set_property("facecolor", arg, facecolor)
        self._set_property("flatshading", arg, flatshading)
        self._set_property("hoverinfo", arg, hoverinfo)
        self._set_property("hoverlabel", arg, hoverlabel)
        self._set_property("hovertemplate", arg, hovertemplate)
        self._set_property("hovertemplatefallback", arg, hovertemplatefallback)
        self._set_property("hovertext", arg, hovertext)
        self._set_property("i", arg, i)
        self._set_property("ids", arg, ids)
        self._set_property("intensity", arg, intensity)
        self._set_property("intensitymode", arg, intensitymode)
        self._set_property("j", arg, j)
        self._set_property("k", arg, k)
        self._set_property("legend", arg, legend)
        self._set_property("legendgroup", arg, legendgroup)
        self._set_property("legendgrouptitle", arg, legendgrouptitle)
        self._set_property("legendrank", arg, legendrank)
        self._set_property("legendwidth", arg, legendwidth)
        self._set_property("lighting", arg, lighting)
        self._set_property("lightposition", arg, lightposition)
        self._set_property("meta", arg, meta)
        self._set_property("name", arg, name)
        self._set_property("opacity", arg, opacity)
        self._set_property("reversescale", arg, reversescale)
        self._set_property("scene", arg, scene)
        self._set_property("showlegend", arg, showlegend)
        self._set_property("showscale", arg, showscale)
        self._set_property("text", arg, text)
        self._set_property("uid", arg, uid)
        self._set_property("uirevision", arg, uirevision)
        self._set_property("vertexcolor", arg, vertexcolor)
        self._set_property("visible", arg, visible)
        self._set_property("x", arg, x)
        self._set_property("xcalendar", arg, xcalendar)
        self._set_property("xhoverformat", arg, xhoverformat)
        self._set_property("y", arg, y)
        self._set_property("ycalendar", arg, ycalendar)
        self._set_property("yhoverformat", arg, yhoverformat)
        self._set_property("z", arg, z)
        self._set_property("zcalendar", arg, zcalendar)
        self._set_property("zhoverformat", arg, zhoverformat)

        self._props["type"] = "mesh3d"
        arg.pop("type", None)
        self._process_kwargs(**dict(arg, **kwargs))
        self._skip_invalid = False
